Taskbar Thumbnail Size Trick

If you only have one monitor and are playing a game with a tendency to lock up, it can be a pain to get it closed properly. For me, games like this end up covering up everything on the screen except the task bar, so while I can run Task Manager, I can’t see it, so closing the crashed game becomes a problem.

Here is a nifty trick to work around that issue: Change the size of the thumbnails you get in Windows 7 and Windows 8 when you put your mouse over an application in the taskbar. Normally these thumbnails are really small, but they are live representations of what is happening in the app/window, so they are usable if they are a bit larger.

Fire up Regedit and go to:

HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer\Taskband

Create a new 32-bit DWord here called “MinThumbSizePX” and set the value to whatever you like… I used 400. Log out and log back in, and you will now get resized thumbnails when mousing over taskbar items.

If you run Task Manager while a crashed game is taking up the screen (CTRL-ALT-DEL, select task manager) you can put your mouse over the taskbar and see the Task Manager window in the thumbnail. Arrow down to the crashed task and hit “Alt-E” to end the task.

Oblivion Modding and Steam – Fixing with Powershell

This is just a quick note, as I spent WAY too long trying to figure out why pretty much any of the Oblivion mods I was trying to install that were supposed to override textures weren’t working. I had the ArchiveInvalidationInvalidated mod installed, and nothing I tried worked.

As it turns out, the Steam install of Oblivion does weird things with the dates of the BSA files that are part of the retail package and DLCs. This causes the mod files to appear older than the BSA files, so they don’t load.

So, time for a quick PowerShell fix. Open PowerShell and go to your Oblivion data folder:

cd \Program Files (x86)\Steam\SteamApps\Common\Oblivion\Data

and run the following command:

dir *.bsa | % { $_.CreationTime = '1/1/2006 10:05'; $_.LastWriteTime = '1/1/2006 10:05' }

This will set the creation and last update time for all of your BSA to 2006, which should be well old enough for the mod files to take precedence.

 

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